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Careers

Help build experiences that matter

Our mission is to make the wonders of the world personally accessible to all through inspiring and informative virtual travel experiences.

We're a small team of Artists, Engineers, Producers, and travel lovers who recognize an opportunity to use our skills to create meaningful content that provides entertainment, education, awareness, and relevance to the World.

If you're a talented and passionate person who wants to help further our mission, take a look at the career listings below and get in touch!

Current Openings:

Director / Writer

Full Time / Remote

BRINK XR is seeking a Writer / Director to help develop short-form immersive narrative experiences for our VR & AR travel apps. In this role, you'll be responsible for the developing and writing scripts based on nature and travel documentary-style storytelling, creating and editing animatics to rapidly demonstrate timing and major story beats, writing narration dialogue, directing voice and screen talent, and leading the creation of the final experience for VR & AR with the art and engineering teams.The ideal candidate will have a strong background in traditional storytelling, excellent writing skills (screenwriting especially), a good sense of editing and timing, familiarity with VR & AR narrative experiences and their general best practices, and ability to envision and create stories that inspire and engage audiences on an emotional level.ResponsibilitiesEnvisioning storytelling opportunities featuring themes of nature and travel for our apps.Writing engaging scripts and dialogue.Storyboarding and animatic development to previsualize the narrative experience and figure out timing.Directing talent to achieve great performances - both for voice recording and live action filming.Working with artists and engineers to create the final immersive experience in app.QualificationsExperience writing and directing in film or audio narrative mediumsExperience with immersive storytelling for VR or AR.Strong writing skills and experience in screenwriting.Ability to develop storyboards and cut rough animatics.A love for nature, travel, and evoking the feeling they bring in everything you create.Bonus:  Familiarity with production process for real-time engines.Bonus:  Familiarity with 3D graphics software.About BRINKOur mission is to make the wonders of the world personally accessible to all through inspiring and informative virtual travel experiences.  We're a small team of Artists, Engineers, Producers, and travel lovers who recognize an opportunity to use our skills to create meaningful content in a new and exciting medium that provides entertainment, education, awareness, and cultural relevance to the World.  Our team is built on a strong pioneer spirit, and we thrive when we're solving problems in unknown territory.   We depend on experimentation and exploring new ideas, and push for every team member to take pride and ownership in their craft. Our team distributed throughout the US and Europe and primarily works remotely, so good communication and self-management are critical to our success.  If you're a talented and passionate person who wants to help further our mission and help create experiences that matter, we look forward to hearing from you!

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Marketing Manager

Full Time / Remote

BRINK XR is seeking a Marketing Manager to help grow and maintain our online presence and help to grow the audience and community around our VR & AR travel apps. In this role, you'll be responsible for keeping our social media accounts active with regular posts and responding to comments and emails, helping to draft press releases and blog posts, developing and maintaining relationships with press partners and publications, and helping to grow a community around virtual travel experiences. The ideal candidate will have excellent writing skills, is familiar with best practices for managing and growing social media following, enjoys interfacing with people and the press, and can aide in the creation of marketing materials like images and videos. ResponsibilitiesCommunity OutreachGrowing our social communities on Instagram, Facebook, YouTube, Reddit, and Discord.Engaging with our users and helping to build a community around virtual travel experiences.Regularly checking app store pages and responding to customer reviews, questions, and comments.Regularly checking and responding to public-facing email boxes.Press CommunicationsBuilding and maintaining relationships with press partners for launches and company news.Working with the team and press partners to develop compelling stories and marketing opportunities.Writing press releases and blog posts.Putting together press packets for major announcements.Helping to keep the company website up-to-date with relevant news.QualificationsStrong communication and interpersonal skills.Strong writing skills.Familiarity with posting to and maintaining social media accounts, and best practices for growth.Basic image processing and prep for web (Photoshop).Basic web coding proficiency (HTML & CSS).Basic video editing proficiency (Premiere).A love of the great outdoors and travel, and a desire to preserve and protect the amazing places of the world.About BRINKOur mission is to make the wonders of the world personally accessible to all through inspiring and informative virtual travel experiences.  We're a small team of Artists, Engineers, Producers, and travel lovers who recognize an opportunity to use our skills to create meaningful content in a new and exciting medium that provides entertainment, education, awareness, and cultural relevance to the World.  Our team is built on a strong pioneer spirit, and we thrive when we're solving problems in unknown territory.   We depend on experimentation and exploring new ideas, and push for every team member to take pride and ownership in their craft. Our team distributed throughout the US and Europe and primarily works remotely, so good communication and self-management are critical to our success.  If you're a talented and passionate person who wants to help further our mission and help create experiences that matter, we look forward to hearing from you!

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Unity XR Engineer

Full Time / Remote

BRINK XR is seeking an XR Software Engineer to help design, prototype, implement, and bug-fix new features and improvements in our VR & AR travel apps.In this role, you'll be responsible for developing new features like user interfaces and multiplayer.  Helping to bring scenes to life with realistic natural effects, shaders, and animations.  Optimizing rendering and establishing best practices for content delivery.  And helping to maintain support for various XR devices including headsets, phones, and tablets.The ideal candidate will have a strong understanding of software development for XR real-time 3D engines (specifically Unity), clean coding practices, experience with XR runtimes for Android / Windows / iOS, ability to diagnose and optimize rendering to hit target framerates, and shader development as a plus.ResponsibilitiesMaintain and improve the current Unity project that drives our VR and AR applicationsCreate realistic and performant visual effects with custom shaders and animationsPrototype new interactions and features with an eye toward intuitive usability and feelImplement XR UI designs from Photoshop/Illustrator templatesAdd support for existing and upcoming XR devicesQualifications3+ years experience as an engineer shipping user-facing features on games or other 3D interactive productsSolid experience with Unity and C#Strong understanding of real-time 3D rendering techniquesExperience in UX design or game designExperience with VR and AR development for Android and Windows platformsComfortable working remotely within a Windows pipeline with an international remote teamSelf-managing and eager to show their own ideas to improve our apps.Experience with real-time networking features (i.e., synchronous multiplayer games)A love of the great outdoors and travel, and a desire to preserve and protect the amazing places of the worldBonus:  Experience with 3D graphics content creation tools like Maya, 3Ds Max, Blender, Houdini, ZBrush, Substance Painter or MariBonus:  Experience creating node based shaders with Amplify Shader Editor (or Shader Graph)Bonus:  Experience with versioning tools like Plastic SCM and PerforceBonus:  Experience with Asana (or any other project management tool)About BRINKOur mission is to make the wonders of the world personally accessible to all through inspiring and informative virtual travel experiences.  We're a small team of Artists, Engineers, Producers, and travel lovers who recognize an opportunity to use our skills to create meaningful content in a new and exciting medium that provides entertainment, education, awareness, and cultural relevance to the World.  Our team is built on a strong pioneer spirit, and we thrive when we're solving problems in unknown territory.   We depend on experimentation and exploring new ideas, and push for every team member to take pride and ownership in their craft. Our team distributed throughout the US and Europe and primarily works remotely, so good communication and self-management are critical to our success.  If you're a talented and passionate person who wants to help further our mission and help create experiences that matter, we look forward to hearing from you!

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Production Manager

Full Time / Remote

BRINK XR is seeking a Production Manager to help organize, support, and streamline the production processes of our team as we grow our VR & AR travel apps and company. In this role, you'll be responsible for planning and scheduling releases, organizing team resources to meet milestones, ensure the team's needs are being supported, helping with general day-to-day company management tasks as needs arise, and assisting in the growth of the company while working closely with the leadership team.The ideal candidate will be highly organized, able to working fluidly on different types of tasks from day to day as needed, comfortable with managing a small distributed team to ensure milestones and deadlines are reached, and interfacing with other companies to help facilitate company growth.ResponsibilitiesProject ManagementProject milestone scheduling and team task organization.Management of weekly standups to ensure team is organized and on-track for milestones.Maintaining the team wiki as a central knowledge source so information stays consolidated and easy to access.Assistance with onboarding and hiring.Assistance with travel logistics and planning for teams going out in the field.CommunicationsFacilitating and maintaining communication with various external teams and company partners.Regularly checking public-facing email boxes and referring incoming emails to appropriate team members.Regularly checking app store pages and responding to reviews.Regularly checking our communities on reddit / discord.Helping to keep the company website up-to-date with relevant news.Maintaining contact with press and partners during launches and press events.QualificationsExperience with Production and Project Management for a small but growing team.Highly organized and able to bring order to the chaos of production with a calm and level-headed approach.Self-managing and eager to bring their own ideas for how processes can be implemented and improved.Familiarity with production tracking software like Asana and Confluence.Comfortable working remotely within a Windows pipeline with an international remote team.Open to occasional international travel and the visa & health requirements that come with it:  up-to-date passport, vaccinations, etc.A love of the great outdoors and travel, and a desire to preserve and protect the amazing places of the world.Bonus:  Experience with game or visual effects production management.Bonus:  Basic web coding proficiency (HTML & CSS).Bonus:  Basic video editing proficiency (Premiere).About BRINKOur mission is to make the wonders of the world personally accessible to all through inspiring and informative virtual travel experiences.  We're a small team of Artists, Engineers, Producers, and travel lovers who recognize an opportunity to use our skills to create meaningful content in a new and exciting medium that provides entertainment, education, awareness, and cultural relevance to the World.  Our team is built on a strong pioneer spirit, and we thrive when we're solving problems in unknown territory.   We depend on experimentation and exploring new ideas, and push for every team member to take pride and ownership in their craft. Our team distributed throughout the US and Europe and primarily works remotely, so good communication and self-management are critical to our success.  If you're a talented and passionate person who wants to help further our mission and help create experiences that matter, we look forward to hearing from you!

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3D Environment Artist

Full Time / Remote

BRINK XR is seeking a 3D Environment Artist to help create highly realistic real-time 3D environment assets to be featured in our VR & AR travel apps. In this role, you'll primarily be responsible for creating and editing 3D environment assets for final real-time scene assembly in Unity.  You'll frequently work with high resolution photogrammetry scan data to help clean and fix issues in geometry and textures, and manually improve details where needed. The ideal candidate will have a strong 3D generalist background with experience in modeling / texturing / shading, have the ability to work within our production pipeline, demonstrate a portfolio of highly realistic 3D environments, have experience working with photogrammetry (both creating and editing), and have a solid understanding of best practices for delivering clean and optimized assets for real-time engines. ResponsibilitiesCreation of highly photorealistic natural environments for delivery to real-time engine.Editing and cleaning generated photogrammetry assets.Building and maintaining a 3D asset library for reusable elements like rocks and foliage.General 3D art assistance as needed.Qualifications3D Generalist BackgroundStrong artistic eye and knowledge of creating photorealistic 3D environments.Expert level 3D graphics knowledge in programs like Maya, Houdini, Blender, ZBrush, Substance Painter, Mari, Photoshop, etc.Efficient poly modeling, UV layout, and retopology practices.3D mesh sculpting and editing in ZBrush.Texture painting and projection methods in Mari or Substance Painter.Realtime shading.General experience with real-time engines (Unity in particular) and final asset delivery.General experience with physical cameras / lighting / rendering engines / texture baking.Online samples demonstrating proficiency.Photogrammetry ExperienceExperience with photogrammetry processes in Reality Capture.Experience with (or willingness to learn) Houdini and node-based workflows for editing of 3D photogrammetry assets.GeneralA love of the great outdoors and travel, and a desire to preserve and protect the amazing places of the world.Self-managing and eager to show their own ideas and vision for a capture.Comfortable working remotely within a Windows pipeline - including remote networking and version control software like Perforce.About BRINKOur mission is to make the wonders of the world personally accessible to all through inspiring and informative virtual travel experiences.  We're a small team of Artists, Engineers, Producers, and travel lovers who recognize an opportunity to use our skills to create meaningful content in a new and exciting medium that provides entertainment, education, awareness, and cultural relevance to the World.  Our team is built on a strong pioneer spirit, and we thrive when we're solving problems in unknown territory.   We depend on experimentation and exploring new ideas, and push for every team member to take pride and ownership in their craft. Our team distributed throughout the US and Europe and primarily works remotely, so good communication and self-management are critical to our success.  If you're a talented and passionate person who wants to help further our mission and help create experiences that matter, we look forward to hearing from you!

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Photogrammetry Artist

Full Time / Remote

BRINK XR is seeking a Photogrammetry Artist to help capture and process 3D scan data of amazing real-world locations to be featured in our VR & AR travel apps.In this role, you'll primarily be responsible for the processing of large-scale photogrammetry data to generate clean meshes and textures to be fed into our processing pipeline for final scene-assembly in Unity.  You'll also work with a team to help with on-site photography to capture locations using ground and aerial photogrammetry. The ideal candidate will have strong landscape photography experience, a solid understanding of Reality Capture and photogrammetry processes like alignment and component merging, and a general background in 3D content creation apps to create content for real-time engines.ResponsibilitiesPhotogrammetry ProcessingUpdate team wiki with capture metadata.Organization of capture data to submit to the pipeline.Color balance and grading of captured raw images.Running initial alignment of images in Reality Capture.Merging initial alignments into one master alignment of all images.Verification of alignment quality in Reality Capture using control points.Generation of Normal and High Quality meshes.Willingness to learn BRINK XR's custom tools to help process data further.On-Site Photography CapturePlanning the logistics around capturing a location - including accounting for travel, permits, weather, lighting, etc.Preparing equipment for an efficient shoot, and management of backing up data after a shoot.Managing a small team on location during a shoot.Shooting high quality ground images with an SLR.Shooting high quality aerial images with a UAV.QualificationsPhotography BackgroundIn-depth knowledge and experience with full-frame camera systems and aerial drone photography.  (preferably in a landscape photography context)In-depth knowledge in the technical aspects of professional landscape photography.  (exposure, camera settings, lens and sensor information)Processing and handling large amounts of raw images in Lightroom.Online samples demonstrating proficiency.Photogrammetry & 3D BackgroundStrong knowledge and experience with photogrammetry in Reality Capture - including image alignment, verifying results with control points, merging components, and generating meshes.3D graphics knowledge - familiarity with programs like Houdini, Maya, Blender, ZBrush, Substance Painter, Mari, Photoshop, etc.Realtime engines knowledge - familiarity with Unity or Unreal Engine.Online samples demonstrating proficiency.GeneralA love of the great outdoors and travel, and a desire to preserve and protect the amazing places of the world.Reasonably fit and healthy enough to travel to remote areas while hiking, camping, carrying necessary equipment, etc.Open to frequent international travel and the visa & health requirements that come with it:  up-to-date passport, vaccinations, etc.Able to work within a small team for on-site capture.Self-managing and eager to show their own ideas and vision for a capture.Comfortable working remotely within a Windows pipeline - including remote networking and version control software like Perforce.About BRINKOur mission is to make the wonders of the world personally accessible to all through inspiring and informative virtual travel experiences.  We're a small team of Artists, Engineers, Producers, and travel lovers who recognize an opportunity to use our skills to create meaningful content in a new and exciting medium that provides entertainment, education, awareness, and cultural relevance to the World.  Our team is built on a strong pioneer spirit, and we thrive when we're solving problems in unknown territory.   We depend on experimentation and exploring new ideas, and push for every team member to take pride and ownership in their craft.  Our team distributed throughout the US and Europe and primarily works remotely, so good communication and self-management are critical to our success.  If you're a talented and passionate person who wants to help further our mission and help create experiences that matter, we look forward to hearing from you!

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